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Link download: DotA v6.84f LoD.w3x
Mirror: http://www.game2g.com/forum/dota/dota-v6-84f-lod-download/

 

Official GetDota Map DotA v6.84f LoD.w3x  download by ResQ and DracoL1ch (Update September/20/2015)

Dota v6.84f lod changelog:

  • Fixed Relocate (Aghanim’s) CD not being updated in scoreboard
  • Fixed Untouchable affecting structures, magic immune units, allies and self
  • Haste rune speed bonus from 100% to 1000% (can’t be slowed anymore, still 522ms max)
  • Fixed Sonic Wave damage being incorrect
  • Fixed Battlefury not being usable (to cut down trees/wards)
  • Fixed Ghost Scepter sell price
  • Fixed Holy Persuasion having no unit cap, and not updating to it’s agha version if maxing it before acquiring agha
  • Fixed Tornado sleeping instead of cyclone’ing, fixed Tornado cast range being lower than it’s actual travel range
  • Fixed Nature’s Attendants having wrong order ID
  • Fixed Aghanim’s Scepter shareability
  • Fixed not being able to level Permanent Invisibility after using -SP
  • Fixed Divine Rapier not having a ground model when dropped
  • Fixed attacks dealing 1 damage to glyphed tier 1 towers
  • Fixed Dispersion triggering Octarine Core’s healing
  • Dispersion damage type from Pure to Direct HP removal (Dota 2)
  • Exorcism, Mass Serpent Wards, Infernals (Rain of Chaos) now deal 25% less damage to structures in -s6 mode
  • Split Shot hotkey from T to Y
  • Untouchable AS reduction from 30/60/90/120 to 30/50/70/90
  • Adaptiveness bonus reduced from 15/30/45 to 15/25/35
  • Poison Nova (Aghanim’s) now prevents affected enmies from regenerating HP or healing
  • Mind Control (Space Orc) no longer has any limit on how many units it can convert
  • Demonic Conversion (Enigma) can now be multicasted (only if used on an enemy unit)
  • Freezing field nerfed: Blasts appears 30% slower and deal 70/120/170 damage instead of 80/140/180 (agha from 120/170/220 to 140/200/260)
  • Krobelus’ Witchcraft (passive) enabled. Every cast you do has a 10/15/20/25% chance to reset the CD of the spell you just casted, 0/0/5/10% chance for ultimate spells. Also grants 5/10/15/20% movementspeed.
  • Syllabear’s Synergy (passive) enabled. Has various different effects on your summoned/controlled units if combined with summoning/controlling spells:
  • Boar 100/200/300/400 bonus hp, 20/35/60/75 AS bonus
  • Eagle: 50/100/150/200 bonus ms, spell immunity
  • Spirit Bear: always summons lvl 4 bear, grants 30/50/70/90 movespeed and 30/50/70/90 AS
  • Holy Persuasion: 30/40/50/60 bonus movespeed to controlled units
  • Enchant: Enchant duration from 80 to 180, adds 100/200/300/400 hp
  • Force of Nature: 20/30/40/50 spell resistance and 1/2/3/4 armor
  • Mass Serpent Wards: 10/20/30/40 bonus AS
  • Plague Ward: 5/10/15/20 bonus damage
  • Summon Wolves: 20/30/40/50 magic resistance, 10/20/30/40 evasion
  • Spiderling: 5/10/15/20 magic resistance, +5% ms/as aura (aura doesn’t stack with itself)
  • Spiderite: 0/5/10/15 magic resistance
  • Eidolons: attack requirement to split from 6 to 5/4/4/3
  • Infernal: Burn DOT damage doubled, spawns lesser golem on death
  • Infernal Agh: Burn DOT damage doubled, explodes on death dealing 150/250/350 spell damage
  • Familiars: Stone form cooldown from 26 to 26/21/16/11
  • Tombstone: Zombies spawn rate from 3 seconds to 2.7/2.3/1.9/1.5, innate Ghost Scepter on Obelisk (active skill)
  • Watcher: Adds Suicide ability which blows the Watcher up if used, Suicide deals up to 200 AoE damage
  • Scarab: Adds Pemanent invisilbility to Scarabs and increases Infestation duration from 3 to 3/4/5/6 seconds
  • Mind Control: duration increased to 35/40/45/50 seconds and grants bonus 50/100/150/200 HP to converted creeps
  • Raise Dead: 10/20/30/40 AS, from 20% bonus HP to 25/30/35/40%
  • Necronomicon range: damage return (innate blademail), 30/40/50/60 AS
  • Necronomicon melee: always fire AoE damage of Last will on death?, 30/40/50/60 AS
  • Forge spirit: Forget Spirits are permanently affected by Alacrity lvl 1/2/3/4

What is Legends of DotA? (LoD):

Legends of DotA, or in short, LoD, is a DotA modification. It allows you to pick and mix skillsfrom the original DotA map as you like. You can pick almost every combination you can think of, there are almost no limits – you can create new heroes within a few clicks and play with them!

Ever imagined playing a hero with over 900 range? Just pick Sniper’s Take Aim and Lanaya’s Psi Blades and you’re good to go! There are countless possibilities!

To remove the fact that hotkeys overlay, we recommend using Auct Hotkeys Tool v2.8d (AHT v2.8d). It allows you to have more than 1 spell on the same hotkey while not forcingyou to click spells.
 
 
 
 


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